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Tendril Canes

Rows of bamboo canes tied at the top, sweet peas scrambling up them in pink, mauve and cream while Bryony snips a posy for the show bench. Should a paid spin bring home nothing at all, each Tendril Knot curls tight round its cane and the remaining cells take a single spin on the house.

20 linesSticky wild respinMedium volatilityFree account worldCoin RTP 96.3%
Free account

Sign up to play Tendril Canes

The games cost nothing today and will cost nothing in future. Your account looks after your 100,000 coins, favourites, level and daily missions in the shed from one visit to the next — and it lets the committee confirm you are 18 or over before your first spin.

  • 100,000 free coins in your tin to begin
  • No card and no payment page, plot after plot
  • A single shared coin tin for all the plots you open
  • Nothing to set up on the plots — everything grows in the browser

Only virtual coins are used. You will find no real-money gambling, no prizes of real-world value and no in-app purchases. Adults 18+.

Nobody will ask you for card or bank details, and there is no stall selling anything. A coin from the tin has no real-world value and cannot be swapped for cash.

Already hold a plot with us? Log in to the plots and pick up your trowel.

About this world

Tendril Canes

Tendril Canes runs along the sunny edge of the plots, where Bryony's sweet peas have climbed past the tops of their canes and the scent reaches the tea hut. It is the softest corner: Twine Pegs and Corkscrew Tendrils turn up small, regular pays, and the Sweet Pea Posy and the Smothered Cane Frame carry the larger ones. The Tendril Knot fills in for anything except the Spotted Cane Cap. When a paid spin pays nothing, each knot holds tight while the rest respin once, free. Three cane caps scattered anywhere grow ten free spins with every win doubled, a fourth cap grows fifteen and a fifth twenty-five.

Tendril Cling. Whenever a paid spin pays nothing, every Tendril Knot in view clings on where it landed and every other cell on the grid gets a single respin that Bryony pays for.

The honest part

Play coins only, on every plot

All play here uses free virtual coins. No gambling for real money takes place, wins hold no real-world value, and you cannot make in-app purchases. A random number generator sets each outcome; what happened on earlier spins never alters the next.

Measured by running this page's own engine for 10,000,000 spins: coin RTP 96.3%, hit frequency 43.0%, free spins about once in 116 spins, a win of 10x your stake or more about once in 100 spins. Coin figures only — no money is staked or returned.

How to play

Tendril Canes in three steps

1

Sign in, walk the grass path to the sunny edge of the plots and set your stake beside the tallest row of sweet pea canes.

2

Spin. A Tendril Knot copies every picture except the Spotted Cane Cap, and if a paid spin pays nothing with knots on show, they hold their canes while every other cell respins once for free.

3

Three Spotted Cane Caps, wherever they land, grow a bonus of ten spins with every win doubled; four caps on the reels make that fifteen spins, five caps twenty-five.

Who it suits

Anyone after a mild, unhurried session of small and frequent wins, with a second go whenever an empty spin still has a knot on the canes.

What to expect

The gentlest corner of the allotment. Little wins arrive regularly, and the clinging respin softens the quiet stretches between the bigger ones.

Symbol guide

What pays in Tendril Canes

Symbol on the plot reelsFive along one plot paylineShown as a multiple of your total stake
Tendril Knot (wild)4,000× line bet200× your stake
Smothered Cane Frame2,000× line bet100× your stake
Sweet Pea Posy1,000× line bet50× your stake
Split Pea Pod650× line bet32.5× your stake
Corkscrew Tendril400× line bet20× your stake
Twine Peg260× line bet13× your stake

The five card ranks (10 to A) pay the least. Three Spotted Cane Caps anywhere open the free round. Full values for three and four of a kind are in the paytable.

Questions

About Tendril Canes

Whenever a paid spin wins nothing and at least one Tendril Knot is on the reels. The knots stay put and every other cell spins once more at no cost.

Then nothing clings, and the canes simply wait for your next paid spin.

Bryony paints every cane top red with seven black spots, partly so nobody walks into a cane on the path and partly because she says the canes ought to look like family.

Today's missions

Four plot jobs for free coins

Missions start again each day and count on every plot. Doing them is entirely up to you.

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High volatilityTumbling reels
18+ onlyFor adults over legal gambling age. Not directed at under-18s.
No real moneyNo real-money gambling is offered or promoted here.
No prizesNothing won has real-world value. Coins cannot be withdrawn.
No purchasesNo in-app purchases. Every coin is free.

Play for enjoyment, and stop once the enjoyment has gone. Decide on a time limit before you begin and take regular breaks from the plots. Should gambling of whatever kind be giving you problems, you can talk to the National Gambling Helpline free and in confidence on 0808 8020 133, at whatever hour, or look to GamCare and BeGambleAware. Bryony’s fuller advice is in our responsible play policy.

18+

These plots make up a free social casino, with no gambling for real money anywhere on them.

The plots at Giant Marrow Plots are for grown-ups of 18 or over. The plots run on make-believe coins of no monetary value, which nobody can buy, sell, withdraw or exchange. You will not find a coin stall or a till anywhere on the allotment, the show bench awards nothing with real-world value, and success here does not imply future success at real-money gambling.

No real moneyNo prizesNo in-app purchasesNo withdrawals18+ only

Gambling on your mind? The National Gambling Helpline 0808 8020 133 listens free of charge and in confidence, at whatever hour you ring · BeGambleAware · GamCare · Bryony’s notes on playing sensibly